…but you might just be able to make it into one. The Realm is cut off by a magical myst that you may enter, but not leave. Two packs have been set in their ways, destroying the land with their war against each other, for as long as memory and stories. The loners that wander in have the power to change that, and revive an ancient civilization and gifts bestowed by the now-weakened spirits – and their warnings.
[*] Word Count: 100 [*] Realistic wolves, fantasy setting [*] Optional shop for character customization & abilities [*] Sandbox – choices affect the story, and anything can happen